The CUDA core is found in two-card lines, Nvidia’s GTX / RTX (most popular) and AMD’s Radeon. Lumion’s hardware specification is that it requires 1 graphic card with many CUDA cores. The factor decides if rendering is smooth or not, fast or slow is the GPU. Obviously, if you just do simple scenes, you can get 16GB of memory, but this isn’t ideal for large and complex scenes. Recommended clock speed is from 3.5GHz, apparently, Intel’s CPUs will be the optimal choice for current Lumion processors.
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Lumion offers them back that control and then some.As recommended by the software manufacturer, Lumion will need a processor with a single core clock as high as possible, and does not need more than 4 Cores, more cores also do not help processing speed in Lumion faster. It is an investment worth looking into, because at the end of the day control is the one thing architects have the hardest time parting with.
It wouldn’t take long to get a small team of interns up to speed with the tools Lumion offers. Lumion is perfect for the small to medium sized firm who might want to keep their rendering work in house. At the end of a design critique or vignette, that work can then be instantly exported as a true-to-life 3D rendering that doesn’t sacrifice quality like many other products who are trying to do the same thing.Īll this adds up to a product that is currently being used by over 60 percent of architecture firms. The interface is so easy to use, it can even be used in presentations of client meetings to run quickly through different options for fit and finish. In that sense, Lumion becomes as much of a design tool as other user-friendly programs like Google SketchUp. In a matter of hours you’ll have a ready-to-render Lumion 3D computer file that can start pumping out renderings that can be quickly used to study light, materiality, and real-world spatial experience. Simply import the Revit model into Lumion 3D and begin populating the scene with a robust catalogue of materials, textures, flora, fauna, and even terrain models. Let’s say you’ve built your design in AutoDesk Revit, like many architecture firms are prone to do. In a lot of ways, using Lumion is like toying around with a video game of the likes of SimCity. Better communication leads to better work and trust in the client that the end product will be just as magnificent as they were promised at that cocktail party all those months ago.įor one, they make it fun.
That is to say, the closer the designer is to the production of the visualization, the more accurate it will become in terms of aligning with design integrity and conceptual reinforcement. Lumion fixes to break down that learning curve in a way that empowers designers to render their own work, and closing the gap that can sometimes grow between the architect and the artist. I’m not here to say those programs aren’t worth using - because those who can wield the power they possess produce the kind of work that should be hung in the MOMA - but those results come at a massive learning curve many architects just don’t have the capacity to climb. Their tagline is simple: “Before Lumion, rendering used to be really hard.” It’s a simple declaration, but one that speaks volumes to anyone who’s spent countless weeks, months, and years grappling with the more ubiquitous programs like VRAY and Maxwell. Lumion 3D might be a bit of a newcomer, but with it’s user-friendly approach to redefining the rendering software interface has propelled it to being one of the most widely-used products by architecture firms across the world.
No longer are the likes of VRAY and Maxwell the only ‘true’ rendering engines used only by ‘real professionals.’ Indie development, open-source software, and an influx of financial investment has lead to some increasingly viable options when it comes to finding the right fit for your needs. With the popularity of 3D visualization and rendering on a steep incline, the industry has seen a steady stream of new software becoming available for architects, engineers, and artists.